Game(s)Changer
Playing with Games – Games as a Socially Relevant Art Form
Over the course of three years, Akademie Schloss Solitude, in cooperation with the artists of Post Theater, is exploring how games can become artistic means of expression that engage with socially relevant questions. In workshops with participants aged 18 to 28, games will be played, analyzed, invented, and presented together.
More games are being played today than ever before – both analog and digital, especially by young adults. This is driven by the increasing availability of games and a growing need for shared recreational activities. Akademie Schloss Solitude and Post Theater invite interested participants to explore gaming itself as well as its potential as a space for experimenting with social issues. Through exchanges with international artists at Akademie Schloss Solitude and experts from the gaming industry, participants will have the opportunity to discover, rethink, and develop games.
A game changer is a radical turning point or a profound transformation in an established process. Players can become game developers and use games to influence contemporary societal discourses – precisely because games allow for a playful approach to understanding and addressing complex topics.
In the first year, the focus will be on cultural diversity in society as a central theme for game content. Additional themes will follow in the second and third years.
A cooperation between Akademie Schloss Solitude and Post Theater
»Game(s)Changer« is supported as part of Kulturkessel, a funding initiative of the Kulturkreis der deutschen Wirtschaft in Stuttgart, made possible by Mercedes-Benz.
Photo/Design: Hiroko Tanahashi